Monday, December 15, 2014
Thursday, November 13, 2014
Putting all together (Michael Ayala 5th period)
Putting it All Together
JibJab is a digital media company dedicated to making funny things worth sharing. We’ve been pioneering online entertainment production and distribution since 1999. With the look and feel locked down, and a sense for how we wanted the scene to move, we ran a quick 3D test to make sure that the action worked before we dove into the weeds on the scene. This shot was entirely recreated with 2D software and cut outs once we were comfortable with the movementWhile the motion test was under way, we began building our model so that we could have giant stacks of money reaching up to the heavens. We photographed about 50 bucks scattered over a paper mache mound then cut and colored it in Photoshop.
Monday, October 27, 2014
10/27/14 Michael Ayala Period 5 Warm up!
Michael Ayala 5th period
10/27/14
1. Explain when it is most likely that a design speaks to the
emotion of a target observer.
Advertisers have employed emotion to sell
products and build trust since the dawn of advertising (sometime around when
the fictional world of Mad Menstarted).
The best commercials sell a feeling or an
idea more so than an actual product. Chipotle’s Scarecrow is a perfect example of this—the ad is
an emotional story that reaches far beyond selling burritos.
2.
What elements make up effective web design, and how can artists leverage these
tools in their work?
Effective emotional design is also focused
on simplicity. Not purely for the sake of aesthetics, but because it is easier
to trigger a single emotion response than several.
This means limiting a visitor’s choices to
one or a very few options, then leading them there by evoking an emotional
response, such as “I need this to solve X” or “This made me laugh so I want to
tell my friends about it”.
3. Generally speaking, why is emotionally attractive design
relevant to the graphic design artist? Clear and easily understood. This means navigation nomenclature makes sense and any
calls to action are logical next steps.
Visually appealing. Design looks professional, consistent and elements of
the layout are in expected places.
Enjoyable. The design wants to be looked at, the writing wants to
be read and there are cues a visitor wants to follow to further pages.
Memorable. What about the
design stands out? Is Unique?
Personal. No pretenses or
corporate machinations. It reflects the honest personality of what it represents.
4. Do you agree with the descriptions given that the emotions
match the colors, as they are shown on the website? Why or why not?
Yes, I believe that the descriptions given us a
sense of humanity and makes us understand what we can create as human with our
emotions using web design.
Tuesday, September 2, 2014
assignment recap list
ASSIGNMENT #1
CLICK THIS LINK TO TAKE THE FIRST CLASS SURVEY
ASSIGNMENT #2
I'd first like you to go to BLOGGER.COM, and sign up for a new account.
TASK#1
After you have successfully signed up for your blog, return here
>>>CLICK THIS LINK TO REGISTER YOUR BLOG<<<
TASK 2: Write your first blog entry.
Part I. Post images and write about work you completed in weeks 1 & 2. Below are examples of work we've done.
Fundamental Design - Simplified value perspective |
Advanced Design - Simplified City with Primitives in Maya 2014, rendered with Mental Ray |
Part II. Write a multi-paragraph entry in which you discuss the following, in detail:
- How long have you been in the course?
- How clear has the material we've covered been?
- Is the subject interesting to you personally? Why or why not? (if not, how could it be better?)
- What would you like to gain from this class by the end of the year?
TASK PART #2
1.) WARM UP - On your blog, please post definitions for the following terms, from sources that you find on the Internet: Also include one or more sentences translating that definition into simple, common terms, whenever possible.
- Hierarchy
- Parenting (computer graphics)
- Key frame
- Playblast.
Watch the GorillaCG video on hierarchy, below.
2. Mr. Webb demonstration: Open the simplified human models, and parent sections of the body to establish a hierarchy.
3. Animate a 48 frame walk cycle, run cycle, and freestyle animation.
4. Students render a play blast and post to their blog portfolios.
[End of Tasks for Periods 4, 5, 7, and 8]
[MAYA 2014 process: select the child object; hold shift and select the parent, then press 'p'--both objects should light up]
3. Animate a 48 frame walk cycle, run cycle, and freestyle animation.
[End of Tasks for Periods 4, 5, 7, and 8]
ADDITIONAL RESOURCES
- Watch ALL the GorillaCG Project videos here: https://vimeo.com/channels/guerrillacg/videos
- How To Render a Playblast Tutorial (albeit for an older version of Maya): http://accad.osu.edu/womenandtech/SoundAndVideoTutorial/playblast.html
Tuesday, August 26, 2014
Warm Up!
Michael Ayala 5th period.
- Hierarchy: 1- any system of persons or things ranked one above another.
2-government by ecclesiastical rulers.
- Parenting (computer graphics): 1-the methods, techniques, etc., used or required in the rearing of children.
2-the state of being a parent; parenthood.
- Key frame: 1-A frame in an animated sequence of frames which was drawn or otherwise constructed directly by the user rather than generated automatically.
2-The full position is saved per unit time (frames or frames). An animation is created smoothly interpolating the object along frames.
- Playblast: -A low-resolution crude render of computer-generated imagery used in CGI production as a check for character and prop positioning and lighting placement. Curved surfaces are rendered as surfaces with low face count, i.e. faceted.
-The Playblast process takes a screen grab of the view at each frame, and then plays (blasts) the resulting images to a desktop movie player or the FCheck utility.
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